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Tuesday 6 April 2021

Apple's Upcoming Next Big Product: The VR Headset in Future

 

virtual reality has been in the pipeline  for years  right well actually it's been decades  and while some devices in limited ways  have offered consumers a teasing glimpse  of that long-promised transcendental  immersive experience  nobody has quite pulled it off but with  apple reportedly about to enter the  arena with its long-awaited consumer vr  device  all that could soon be about to change  so join us today as we strap on a pair  and ask exactly what we can expect from  apple's vr headset  the first thing to get your head around  is the fact that for apple at least  this kind of technology is actually  nothing new according to those rare and  precious rumors that escape.


the  tight-lipped cupertino firm  apple has been quietly beavering away at  the problem of vr and its close cousin  augmented reality or  ar for at least a decade now indeed it's  said that a secret apple team numbering  in the hundreds has been working  tirelessly to clear those fiendish  technical and aesthetic hurdles required  to launch a virtual reality product that  meets apple's exacting standards  at the higher echelons of apple's  corporate hierarchy chief hardware  engineer dan riccio  was reportedly moved into a new  executive role overseeing vr and ar  development within the company  and.



the firm certainly hasn't been shy  of making acquisitions in the vr and ar  space  buying up motion capture firm face shift  and ar software startup mateo in 2014  and facial recognition upstarts in  motion the following year  as recently as 2020 apple also bought up  californian virtual reality developer  next vr  and they've even roped in ar and vr  experts from the world of academia with  noteworthy hires including one doug  bowman  a computer science professor at virginia  tech and author of seminal text  3d user interfaces theory and practice  in 2017  apple made its commitment even clearer  by launching arkit  a platform designed to help developers  make.


the most of the ar capabilities  within apple's existing suite of devices  and while you the end user wouldn't  necessarily know that ar kit is at work  fun applications like minecraft earth  are built entirely on arkit's ability to  use ipad or iphone's existing cameras  and motion sensors  so apple technology can already  comfortably recognize and virtually  manipulate  horizontal planes and walls in any given  real-world space  so what's this headset actually going to  be like reliable sources with access to  internal documents  report that apple is currently working  on two separate ar and vr products.


the so-called apple glasses an ar-only  device about which pressure's little is  known  won't be released until at least 2024  according to trusted apple analyst ming  chi quo  but thrillingly a so-called mixed  reality headset configured to offer both  vr  and ar functionality could be in the  shops as soon as 2022  childminding reckons this headset which  customers can expect to resemble a  sleeker version of facebook's oculus  quest device will incorporate no fewer  than 15 cameras  eight of those cameras will be used to  offer an image transmissive ar experience.



by capturing surroundings in nuanced  depth a further six will reportedly  serve an innovative bio metric system to  monitor eye movements and expressions  and the final camera will apparently  scan the immediate environment around  the header  although details on this are of course  sketchy analyst quo claims his  information is based on supply chain  movements he's identified by looking  into the activities of long-time apple  supplier lagan  a firm that will likely be integral to  the ultimate manufacture of the device  in terms of screens.


the headset will  reportedly incorporate two high  resolution 8k  screens which will help users focus on fine details like small typefaces as  well as helping them view real people  standing both in front of and behind  virtual objects in an ar scenario this  revolutionary suite of sensors and  screens will draw processing horsepower  from a newly developed chip which is  said to pack  even more oomph than apple's celebrated  m1 shipped in the 2020 generation of mac  computers  this seems likely to include a lidar or  light detection and ranging sensor as  well  the headset's wraparound visor will make  a point of seamlessly blocking out any  peripheral vision  in order to stop light leaking into the  field of vision and



ruining the ar or vr  effect  some estimates predict this visor will also include an outward facing screen  which could let the wearer display  graphics or communicate with others in  the vicinity  according to those in the know the  current prototype being worked on in  recuperation and just up the road at hush  hush apple labs in Sunnyvale  weigh in at somewhere between 200 and  300 grams however it's expected the  final production version will tip the  scales at a much leaner 100 to 200 grams  opinion is divided as to whether the  headset will be a wholly self-contained affair or if it might require a separate  box  akin to a conventional desktop computer  tower.


the advantage of a separate box  would be to help manage wireless comms  and some of the heavy lifting  processor-wise  whilst reducing some of the stubborn  chunkiness on the visor itself  the headband that will hold the visor in place is in itself the subject of much  speculation  one leading theory is that the headband will feature spatial audio technology  familiar to airpods pro customers that  already offers a compelling surround  sound-ques sonic experience the headband it's reckoned might also be swapped out for an alternative chunkier band that provides extended battery life .


on the go and apple being apple the bands will no  doubt come in an array of groovy colors  one particularly intriguing recent apple  patent has analysts excited  imagine a pair of rings that users wear  on their thumb and index fingers  in order to manipulate objects or  possibly menus in the ar  or vr space pretty handy eh devices that  fit so snugly over customers heads  always run up against the challenge of  users who need spectacles  apple watches have speculated that this forthcoming headset could let such users  insert custom prescription lenses into  their headset .



over the vr screens apple may well even  offer this service for free  not that the device itself will be cheap  estimates on price oscillate anywhere  from three thousand dollars a pop to a  much more modest one thousand dollars  per unit  early internal projections suggest apple  don't expect to sell millions but a  modest goal of 250 000 in the first year  would help cover costs and foster that  all-important word of mouth and fomo  cache around the product  so in sum the headset will is believed  incorporate 15 cameras two 8k  screens and a changeable headband that.


can play surround sound  or beef up that all-important battery  life according to taste  maybe at long last ar and vr will  actually become a reality  what do you think is apple's new mixed  reality headset about to usher in a new  dawn of immersive entertainment  or is it a clunky stop gap on the road  to ever more elegant vr solutions  let us know in the comments so.Thank Guys


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